Wayback Machine
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05 Jul 2020 - 25 Apr 2025
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Organization: Archive Team
Formed in 2009, the Archive Team (not to be confused with the archive.org Archive-It Team) is a rogue archivist collective dedicated to saving copies of rapidly dying or deleted websites for the sake of history and digital heritage. The group is 100% composed of volunteers and interested parties, and has expanded into a large amount of related projects for saving online and digital history.

History is littered with hundreds of conflicts over the future of a community, group, location or business that were "resolved" when one of the parties stepped ahead and destroyed what was there. With the original point of contention destroyed, the debates would fall to the wayside. Archive Team believes that by duplicated condemned data, the conversation and debate can continue, as well as the richness and insight gained by keeping the materials. Our projects have ranged in size from a single volunteer downloading the data to a small-but-critical site, to over 100 volunteers stepping forward to acquire terabytes of user-created data to save for future generations.

The main site for Archive Team is at archiveteam.org and contains up to the date information on various projects, manifestos, plans and walkthroughs.

This collection contains the output of many Archive Team projects, both ongoing and completed. Thanks to the generous providing of disk space by the Internet Archive, multi-terabyte datasets can be made available, as well as in use by the Wayback Machine, providing a path back to lost websites and work.

Our collection has grown to the point of having sub-collections for the type of data we acquire. If you are seeking to browse the contents of these collections, the Wayback Machine is the best first stop. Otherwise, you are free to dig into the stacks to see what you may find.

The Archive Team Panic Downloads are full pulldowns of currently extant websites, meant to serve as emergency backups for needed sites that are in danger of closing, or which will be missed dearly if suddenly lost due to hard drive crashes or server failures.

Collection: Archive Team: URLs
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The Wayback Machine - https://web.archive.org/web/20210413110535/https://developer.apple.com/videos/play/tech-talks/610
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  • Overview
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  • Get to know Reality Composer

    Ready to start exploring augmented reality? The Reality Composer app can help you quickly create delightful AR experiences for your app. Learn how to select the perfect virtual prop, build an interactive AR journey, and transfer it to your Xcode project or share it independently with friends and family.

    Resources

    • Creating 3D Content with Reality Composer
    • Creating a Game with Reality Composer
    • Learn more about Reality Composer
    • RealityKit

    Related Videos

    WWDC 2019

    • Building AR Experiences with Reality Composer
    • Introducing RealityKit and Reality Composer
  • Download

    Reality Composer makes it easy for you to create and interact with augmented reality on your iPhone and iPad, blending virtual content with the world around you.

    In this video, we'll show you how to start a project, choose an object, add a look and behavior, place it in AR, and share your scene.

    Before you start, you will need an iPhone or iPad with iOS 13.2 or later.

    Check out the links in the description below to learn which devices are compatible.

    Make sure you've installed the Reality Composer app.

    Reality Composer is made by Apple and is available for free on the App Store.

    Let's begin by starting a project.

    First, open Reality Composer.

    We're going to create a new project but you'll find all your saved projects here.

    Choose Create Document.

    Now that we have started a project, let's choose an object.

    First, you need to choose an anchor.

    An anchor allows you to place an object in the real world.

    If you want your object to be placed on a floor or table, select a horizontal anchor.

    To place your object on a wall, select vertical anchor.

    If you're using a book, movie poster, brochure, or packaging, select image anchor.

    And for selfie effects like virtual hats and glasses, choose the face anchor.

    Let's choose horizontal.

    A cube will appear in your workspace.

    Let's use Reality Composer's Content Library to choose something a little more interesting.

    Let's remove the cube.

    To do this, press and hold the object.

    Then select Delete from the pop-up menu.

    To add a new object, tap the plus icon, and scroll down through the Content Library to find an object you like.

    You can choose a shape, game, or even a toy.

    This looks fun. Tap to select.

    We can customize our scene by adding a look and behavior to our rocket.

    To give the object a new look, tap the object.

    Then tap the properties icon.

    Here you can transform the object's position, rotation, and scale or change its look or physics.

    Let's select the Realistic style.

    Nice.

    Now let's add some action.

    To do this, tap the more icon, then select Behaviors.

    To create a new behavior, tap the plus icon.

    Adding behaviors lets you move, scale, or add emphasis to your objects.

    You can also create triggers based on proximity or inputs as simple as a tap.

    You can even add spatial audio to give your AR scene another level of reality.

    Composer has some easy presets to get you started.

    We want to make our rocket launch upward, so let's create a custom behavior instead.

    Tap Custom, and tap an object to select it.

    We'll use Tap to trigger the rocket.

    Let's pick Move, Rotate, Scale By to move the rocket relative to our current location.

    ♪ And adjust the rocket's launch speed by moving the duration slider left or right.

    ♪ Next, we will select the ease type.

    Selecting Ease In will make the rocket accelerate as it lifts off.

    Under Position, tap Clear and change the centimeter values to control how high we want the rocket to move.

    ♪ Position and Duration will determine the speed of the launch.

    Now that we're done editing, we'll give our behavior a new name.

    ♪ Liftoff! Almost ready for launch.

    Let's place our object in the real world using augmented reality.

    Tap the AR button and move your iPhone or iPad side to side as shown onscreen until your object appears.

    Great! Our rocket is a little too close to the edge of our launchpad.

    Let's move it closer to the target.

    To move your object, tap and slide it to your desired location.

    Perfect.

    Now tap the play icon to place it.

    We're ready for launch.

    Tap the rocket.

    And we have liftoff! ♪ Great experiences are always better shared.

    Reality Composer makes it easy to share projects with friends using AirDrop, iMessage, and more.

    If you're a developer, you can also integrate your project into Xcode.

    To share your project, tap more.

    Choose export, and select your preferred sharing method.

    We'll use Messages.

    ♪ Add a comment.

    ♪ Then hit send.

    And you're done! With Reality Composer, creating, editing, and sharing 3D objects just became a whole lot easier.

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