Getting Started
Here, you’ll find information about the how to use the Swift programming language.
If you’re new to Swift, check out A Swift Tour in The Swift Programming Language, for a quick introduction to the most important concepts and features of the language.
Installing Swift
The first step to using Swift is to download and install the compiler and other required components. Go to the Download page and follow the instructions for your target platform.
In order to follow along with the examples below,
make sure to add Swift to your $PATH.
On macOS
The default location for the downloadable toolchain on macOS is
/Library/Developer/Toolchains.
You can make the latest installed toolchain available for use from the terminal with the following command:
$ export TOOLCHAINS=swift
To select any other installed toolchain, use its identifier in the TOOLCHAINS
variable. The identifier can be found in toolchain’s Info.plist file.
$ /usr/libexec/PlistBuddy -c "Print CFBundleIdentifier:" /Library/Developer/Toolchains/swift-4.0-RELEASE.xctoolchain/Info.plist
org.swift.4020170919
$ export TOOLCHAINS=org.swift.4020170919
On Linux
- Install required dependencies:
| Ubuntu 16.04 | Ubuntu 18.04 | Ubuntu 20.04 | CentOS 7 | CentOS 8 | Amazon Linux 2 |
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If you installed the Swift toolchain on Linux to a directory other than the system root, you will need to run the following command, using the actual path of your Swift installation:
$ export PATH=/path/to/Swift/usr/bin:"${PATH}"
On Windows
Visual Studio and Swift
You will need to install both the toolchain installer from the Download page and Visual Studio 2019.
The following Visual Studio components are required:
| Component | Visual Studio ID |
|---|---|
| MSVC v142 - VS 2019 C++ x64/x86 build tools (v14.25)1 | Microsoft.VisualStudio.Component.VC.Tools.x86.x64 |
| Windows Universal C Runtime | Microsoft.VisualStudio.Component.Windows10SDK |
| Windows 10 SDK (10.0.17763.0)2 | Microsoft.VisualStudio.Component.Windows10SDK.17763 |
1 You may install a newer build toolset.
2 You may install a newer SDK instead.
The following additional Visual Studio components are recommended:
| Component | Visual Studio ID |
|---|---|
| C++ CMake tools for Windows | Microsoft.VisualStudio.Component.VC.CMake.Project |
| Git for Windows | Microsoft.VisualStudio.Component.Git |
| Python 3 64-bit (3.7.8) | Component.CPython.x64 |
The default installation location for the toolchain on Windows is
%SystemDrive%\Library\Developer\Toolchains.
Support Files
Note that you must use the x64 Native Tools for VS2019 Command Prompt to run
the toolchain. The x64 Native Tools for VS2019 Command Prompt runs the
DevEnv script from Visual Studio that sets up the necessary environment
variables to find the system headers.
In order to make the Windows SDK accessible to Swift, it is necessary to deploy
a few files into the Windows SDK. The following will modify your Visual Studio
Installation, and as such will require to be run from an (elevated)
“Administrator” x86 Native Tools for VS2019 Command Prompt.
copy %SDKROOT%\usr\share\ucrt.modulemap "%UniversalCRTSdkDir%\Include\%UCRTVersion%\ucrt\module.modulemap"
copy %SDKROOT%\usr\share\visualc.modulemap "%VCToolsInstallDir%\include\module.modulemap"
copy %SDKROOT%\usr\share\visualc.apinotes "%VCToolsInstallDir%\include\visualc.apinotes"
copy %SDKROOT%\usr\share\winsdk.modulemap "%UniversalCRTSdkDir%\Include\%UCRTVersion%\um\module.modulemap"
Because it is installing the files into the Visual Studio image, the files will need to be copied each time Visual Studio is updated.
Swift Version
You can verify that you are running the expected version of Swift
by entering the swift command and passing the --version flag:
$ swift --version
Apple Swift version 2.2-dev (LLVM ..., Clang ..., Swift ...)
The -dev suffix on the version number
is used to indicate that it’s a development build,
not a released version.
Using the REPL
If you run the swift command without any other arguments,
you’ll launch the REPL, an interactive shell
that will read, evaluate, and print the results
of any Swift code you enter.
$ swift
Welcome to Apple Swift version 2.2. Type :help for assistance.
1>
Interacting with the REPL is a great way to experiment with Swift.
For example, if you enter the expression 1 + 2,
the result of the expression, 3, is printed on the next line:
1> 1 + 2
$R0: Int = 3
You can assign values to constants and variables,
and use them in subsequent lines.
For instance, the String value Hello, world!
can be assigned to the constant greeting,
and then passed as an argument to the print(_:) function:
2> let greeting = "Hello!"
greeting: String = 
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