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Designing Sound
Design is not just about what people see, it's also about what they hear. Learn about how sound design can help you create a more immersive, usable and meaningful user experience in your app or game, and get a glimpse of how the sounds in Apple products are created.
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Hello.
Welcome, everyone.
Imagine, the next version of your app will have no graphical UI at all.
How would you interact with it? What could that sound like? I'm Hugo Verweij, sound designer in the Human Interface team. I had the pleasure on working of many of the sounds you hear through your Apple devices, and I love thinking about these kind of questions.
There are probably some musicians in the room, maybe even one or two sound designers, but that is by no means required for this talk.
This session is for everyone, even if you've never recorded a single sound in your life.
I'm also not going to teach you how to become a sound designer, but I hope I'm going to give you some ideas of how to incorporate sound in your design process and why it makes sense to do so. Now, as a developer, you have a lot on your plate and adding sound to your app is probably not super high on your to-do list, but I like to make the case that sound, if used the right way, really can help transform the experience of your product. Now at Apple and at WWDC, we talk a lot about visual design.
For now though, let's just try to use our ears for a little while. I'd like to ask you all to just close your eyes for one minute, and imagine you're in a forest.
This might help you.
It's a quiet afternoon, and you're going for a walk. The weather seems very nice. But then [phone notification sound] Dark Sky is predicting rain.
You better pick up the pace.
Okay, you can open your eyes now.
Oh, we're not in a forest. We're actually at WWDC. Sound has this magical ability to calm us down, to get on our nerves, to scare us, or to delight us. When we close our eyes, it has the power to transport us to places.
I want to talk about the following things today.
Why sound is an important aspect of design, designing sounds for notifications, designing sounds for UI elements, and some tips and techniques to get you started. Sound is everywhere, all around us, and we never really pay much attention to it. Church bells have been telling the time for many centuries in countries all across the world, like here in my beautiful home town, Amsterdam. They tell us the time. They tell us where we are. They give us a sense of context.
We also use our ears for an early warning system, like when we're about to cross the street and we hear this -- [brakes screeching] -- we don't need our eyes to understand it's not safe to cross. Or we listen for quick confirmations every day. When you put on your seatbelt , you don't have to double check it's fastened. You hear the click, and you know you're good to go. We can also listen for more nuanced things, like the sound of someone's footsteps may tell us something about their emotional state .
Are they calm? Are they in a hurry? And if we know a person very well, we may even recognize them by the sound of their footsteps. . So what we hear has a big impact on how we feel and what we do, and sound helps us make sense of the things going on around us.
Now we know that sound is such a powerful medium. How can we use it in our design? Many people think that design is

